Partner
The Partners and their core competencies are listed here.
Partner | Core Competencies | Location |
---|---|---|
TU Chemnitz | User studies, XR applications, research, production technology, ergonomics | Chemnitz |
LEFX | VR, WebGL, virtual training, interactive stories, realistic renderings | Leipzig |
Solid White | Virtual environments for marketing, sales, training (design, 3D, front-/backend development, cloud services, Unity/WebGL) | Stuttgart |
oculavis | remote support, asset management, ticketing, step-by-step instructions | Aachen |
YOUSE | user research, user experience, interaction design | Berlin |
diginetmedia | 360° content, photo, video, tourism, | Schneeberg |
Mobile Etage | AR, VR, 3D-Animationen, KI, Mobile Apps, WebGL, Virtuelle Showrooms, Spieleentwicklung und Gamification, Konzeption und Beratung | Osnabrück |
ZAUBAR | AR, XR, Generative AI (GenAI), Content Management System (CMS), Spatial Agents, Location-based | Berlin |
rooom | Metaverse, platform, WebGL | Jena |
DGG | 3D, converter, optimization, automation, processing pipeline, digital products, digital twins | Darmstadt |
HFC | user research, interaction design, user-centered development and evaluation | Berlin |
svarmony | AR, XR, Indoor Positioning & Navigation | Wien/München |
Consensive | social XR, cooperative training, cultural heritage, large data visualization, open-source networking and distribution, out-of-core data streaming, output-sensitive rendering | Weimar |
CMC Kiesel | ViewR™, Mixed Reality, Unity-based industrial solutions, virtual engineering | Hechingen |
Blickwinkel Tours | Guided VR/AR tour operators, software development, tourism and education sectors | Nürnberg |
VRENDEX | VR, product, process, visulization | Königshain-Wiederau |
VRBits | VR, training, showroom | Dresden |
VRketing | Web-based 3D, AR, VR and MR | Computer Vision und AI im Web | XR Applications | Markenerlebnisse | Virtuelle Trainings | XR Event-Betreuung und individualisierbare Event-Anwendungen | Dresden |
Curvature Games | VR, games, locomotion, location-based experiences, storytelling | Hamburg |
Advanced Realtime Tracking | Marker based tracking for VR and training; geometry based tracking and localisation | Weilheim i. OB |
ArcTron 3D | 3D Scanning (airborne, terrestrial, high resolution)| Modelling | Reconstruction | Animation Virtual & Augmented Reality | APPs | Software Development Interactive Exhibition Objects | 3D-printing | Altenthann |
Brandenburg Labs | 3D Audio | Ilmenau |
2Sync | Auto-Adaptive Mixed Reality, Software Development Kit | Potsdam |
UX3D | Open Standards: WebGL, glTF, ANARI OpenXR | AI Solutions: Custom model development, Real Time execution e.g. 2D to 3D Video | Graphics Engineering: 3D Applications, Custom 3D Viewers, GPU programming solutions | AR & Holography: Immersive Experiences for AR Glasses, Mixed Reality Devices and 3D Displays | Infrastructure: 3D Content delivery, pipeline as a service solutions | München |
inventive Studios | Studio, Motion Capture, Virtual Production, Digital Humans, Avatare, AI | Mainz Berlin |
faber courtial | VR (film + interactive), AR, 3D animation, film production, documentary | Darmstadt |
digitus art | 3d digitalization, visualization | Weimar |
unframe | AI Avatare, XR Interaction, Mixed Reality, WebXR | Birkenwerder |
Timeride | VR, historic experiences | Köln |
Ramblr | AI, context understanding | Pullach |
3D Global | 3D Technology: display, camera, software | Aalen |
VRVis | VR, XR, Visualization, research | Wien (A) |
Artivive | Art, AR, Experiences | Wien (A) |
Arrival.Space | Metaverse, Immersive Platform | Graz (A) |
Cyberith | interaction devices, simulators, VR treadmills | St. Pölten (A) HQ, Wien (A) |
SimVenture | embodied virtuality, motion platforms for full body motion in space, motion in different medias (air, water, space, ground), combination with two-wheelers (bicycle, motorbike) | Grieskirchen (A) HQ, Linz (A) Lab/Office |
VRisch | agency, XR, 360 Grad | Wien (A) |
Fraunhofer IIS | Neural 3D-Reconstruction and rendering (NeRF, Gaussian Splatting), Lightfield video | Erlangen |
Fraunhofer HHI | Computer Vision, Visual Computing, Scene Analysis for XR, Virtual Humans, Gaussian Splatting | Berlin |
HS Mittweida | XR applications and development, research, digital twin, live data integration | Mittweida |
WH Zwickau | XR, AI | Zwickau |
KreativInstitut.OWL | General XR and WebXR development, spatial audio, digital music and sounds, Gaussian Splatting/NeRFs, 3D scanning and modelling, HCI (Human-Computer Interaction) and Music Informatics | Detmold |
Berlin School of Popular Arts | Berlin | |
ICM Chemnitz | Motion capture for biomechanical modeling | Chemnitz |
Open AR Cloud Europe | Hamburg | |
Medien.Bayern GmbH | XR, Community, XR Lab, Events, XR spaces/metaverse, inspiration, support | München |