Partner
The Partners and their core competencies are listed here.
Partner | Core Competencies | Location |
---|---|---|
TU Chemnitz | User studies, XR applications, research, production technology, ergonomics | Chemnitz |
LeFx | virtual training, games, interactive Stories | Leipzig |
Solid White | virtual showroom, webgl, | Stuttgart |
oculavis | remote support, augmented reality, ar training | Aachen |
YOUSE | user research, user experience | Berlin |
diginetmedia | 360° content, photo, video, tourism, | Schneeberg |
Mobile Etage | AR, VR, 3D animations, AI | Osnabrück |
ZAUBAR | AR, XR, Generative AI (GenAI), Content Management System (CMS), Spatial Agents | Berlin |
rooom | Metaverse, platform, WebGL | Jena |
DGG | 3D, converter, optimization | Darmstadt |
HFC | user studies, user centered development | Berlin |
svarmony | AR, localization | Wien/München |
Consensive | VR, streaming, training | Weimar |
CMC Kiesel | ViewR, VR, product development, virtual engineering | Hechingen |
Blickwinkel Tours | VR, AR, tour, tourism | Nürnberg |
VRENDEX | VR, product, process, visulization | Königshain-Wiederau |
VRBits | VR, training, showroom | Dresden |
VRketing | VR, brand, training | Dresden |
Curvature Games | VR, games, locomotion, location-based experiences, storytelling | Hamburg |
Advanced Realtime Tracking | Marker based tracking for VR and training; geometry based tracking and localisation | Weilheim i. OB |
ArcTron 3D | 3D measurement, digitalization | Altenthann |
Brandenburg Labs | 3D Audio | Ilmenau |
2Sync | Metaverse, Virtual Worlds | Potsdam |
UX3D | WebGL, 3D model | München |
inventive Studios | video, film production | Mainz |
faber courtial | VR (film + interactive), AR, 3D animation, film production, documentary | Darmstadt |
digitus art | 3d digitalization, visualization | Weimar |
unframe | WebXR, Metaverse | Birkenwerder |
Timeride | VR, historic experiences | Köln |
Ramblr | AI, context understanding | Pullach |
3D Global | 3d displays | Aalen |
VRVis | VR, XR, Visualization, research | Wien (A) |
Artivive | Art, AR, Experiences | Wien (A) |
Arrival.space | Metaverse, Immersive Platform | Graz (A) |
Cyberith | Interaktionsgeräte, XR, inverse Kinematik | St. Pölten (A) |
SimVenture | embodied virtuality, motion platforms for full body motion in space, motion in different medias (air, water, space, ground), combination with two-wheelers (bicycle, motorbike) | Grieskirchen (A) HQ, Linz (A) Lab/Office |
VRisch | agency, XR, 360 Grad | Wien (A) |
Fraunhofer IIS | Neural 3D-Reconstruction and rendering (NeRF, Gaussian Splatting), Lightfield video | Erlangen |
Fraunhofer HHI | avatars, volumetric recordings, Gaussian Splatting, transmission, XR | Berlin |
HS Mittweida | XR | Mittweida |
WH Zwickau | XR, AI | Zwickau |
KreativInstitut.OWL | General XR and WebXR development, spatial audio, digital music and sounds, Gaussian Splatting/NeRFs, 3D scanning and modelling, HCI (Human-Computer Interaction) and Music Informatics | Detmold |
Berlin School of Popular Arts | Berlin | |
ICM Chemnitz | mechanical engineering | Chemnitz |
Open AR Cloud Europe | Hamburg | |
Medien.Bayern GmbH | Community, XR, | München |